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I finished my fourth complete play through of X-Com: Enemy Unknown last week. I should get back to Zelda at some point.
I haven't looked at the Dreamcast yet.
I've been spending a fair number of my non-work hours working on an analysis of the open source FXT1 texture compression scheme from 3dfx. Hopefully I'll be ready to publish in a couple of weeks, and of course I'll leave a link here.
I didn't update last week because I was busy writing music.
I'm updating today, but I don't have anything deep to say, just an update of what I've been doing. Oh well.